﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

namespace WindowsGame1 
{
    class MenuItem
    {
        public bool IsHighlited;
        public Color Color;
        private readonly SpriteFont _font;
        private readonly Vector2 _vector;
        private readonly string _name;
      
           

        public MenuItem(SpriteFont font, Vector2 vector, string name)
        {
            
            _font = font;
            _name = name;
            _vector = vector;
        }

    }
}